Replay
  • Night ElfPhoeNix
    1. Keeper of the Grove, level 3
    2. Beastmaster, level 1
vs
Game length
00:07:32
Patch
2.00
Downloads
34
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 22, 2026 by kover2177
Game breakdown

PhoeNix (iAMPhoeNix#2246)

408 APM

Heroes

  • Keeper of the GroveLevel 3
    1. Force of Nature level 1
    2. Entangling Roots level 2
  • BeastmasterLevel 1
    1. Summon Bear level 1

Units

  • Wisp10
  • Archer10

Buildings

  • Moon Well3
  • Ancient of War2
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1

Upgrades

  • Improved Bows

Items

  • Staff of Teleportation1
  • Staff of Preservation1
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 1345
Set 82 3 1 1
Used 768 525 236 22
Actions by type
Right clicks
741
Selections
215
Control group selections
1551
Control groups set
87
Build and train orders
44
Abilities
17
Basic commands
53
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

ReiGn (German player) (ReiGn#2446)

156 APM

Heroes

  • Priestess of the MoonLevel 2
    1. Searing Arrows level 1
    2. Trueshot Aura level 1

Units

  • Wisp11
  • Huntress6
  • Archer5

Buildings

  • Moon Well4
  • Ancient Protector4
  • Altar of Elders2
  • Ancient of War2
  • Hunter's Hall1

Items

  • Dust of Appearance1

Control groups

Group 123456
Set 19 7 4 1 2 3
Used 112 85 27 60 1 0
Actions by type
Right clicks
409
Selections
171
Control group selections
285
Control groups set
36
Build and train orders
41
Abilities
12
Basic commands
49
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
3,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,171 1:53 2,343 3:46 3,514 5:39 4,685 7:32
Army1,300
Economy600
Production480
Technology370
Support1,245
Nightelf
4,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,171 1:53 2,343 3:46 3,514 5:39 4,685 7:32
Army1,820
Economy660
Production660
Technology0
Support1,545
7:32 / 7:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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