Replay
  • HumanInspired
    1. Archmage, level 5
    2. Firelord, level 4
  • Night ElfPaTo
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:18:33
Patch
2.00
Downloads
38
Amazonia
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 22, 2026 by x3-DemoN
Game breakdown

Inspired (Inspired#21581)

323 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • FirelordLevel 4
    1. Soul Burn level 2
    2. Incinerate level 2

Units

  • Peasant15
  • Rifleman15
  • Sorceress6
  • Priest4
  • Footman3

Buildings

  • Farm8
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Sanctum1

Upgrades

  • GunpowderLevel 2
  • Long Rifles
  • Priest Training
  • Sorceress TrainingLevel 2

Items

  • Scroll of Healing6
  • Lesser Clarity Potion6
  • Scroll of Town Portal1
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 123456
Set 63 20 10 2 2 13
Used 515 465 52 309 278 355
Actions by type
Right clicks
1576
Selections
1125
Control group selections
1974
Control groups set
110
Build and train orders
200
Abilities
82
Basic commands
610
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

PaTo (PaTo#12362)

246 APM

Heroes

  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp33
  • Druid of the Claw15
  • Archer6
  • Dryad5

Buildings

  • Moon Well6
  • Tree of Ages2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well SpringLevel 2
  • Mark of the ClawLevel 2

Items

  • Scroll of Healing2
  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Staff of Teleportation1

Control groups

Group 1234
Set 189 106 10 90
Used 282 170 13 82
Group 5789
Set 1 16 1 1
Used 4 150 190 157
Actions by type
Right clicks
1313
Selections
1003
Control group selections
1048
Control groups set
414
Build and train orders
172
Abilities
103
Basic commands
257
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
11,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,106 4:38 6,213 9:16 9,319 13:54 12,425 18:33
Army4,950
Economy1,125
Production490
Technology465
Support4,140
NightelfData incomplete
12,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,106 4:38 6,213 9:16 9,319 13:54 12,425 18:33
Army5,330
Economy1,980
Production640
Technology1,450
Support3,025

Partial spend: actions with unknown prices are excluded.

18:33 / 18:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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