Replay
  • HumanLeon
    1. Archmage, level 3
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:13:39
Patch
2.00
Downloads
52
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

376 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant35
  • Footman15
  • Goblin Shredder2

Buildings

  • Scout Tower13
  • Guard Tower10
  • Workshop4
  • Farm3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Upgrades

  • Backpack
  • Lumber Harvesting
  • Masonry

Control groups

Group 123456
Set 148 18 56 25 29 3
Used 729 118 429 175 642 1
Actions by type
Right clicks
1393
Selections
596
Control group selections
2094
Control groups set
279
Build and train orders
123
Abilities
52
Basic commands
198
Item uses
0
Subgroup switches
0
Units removed from queue
10
Escape presses
5

Sheik (sheik#2417)

268 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Frost Armor level 1

Units

  • Ghoul10
  • Obsidian Statue5
  • Acolyte3
  • Crypt Fiend3
  • Gargoyle1

Buildings

  • Ziggurat7
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Backpack
  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack
  • Web

Items

  • Rod of Necromancy4
  • Orb of Corruption1

Control groups

Group 1234567
Set 51 9 5 8 4 1 1
Used 440 183 176 43 43 7 41
Actions by type
Right clicks
1522
Selections
627
Control group selections
933
Control groups set
79
Build and train orders
90
Abilities
35
Basic commands
97
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
9,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,253 3:24 4,505 6:49 6,758 10:14 9,010 13:39
Army2,775
Economy3,010
Production900
Technology1,210
Support1,115
Undead
7,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,253 3:24 4,505 6:49 6,758 10:14 9,010 13:39
Army3,020
Economy225
Production700
Technology1,115
Support2,520
13:39 / 13:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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