Replay
  • HumanLeon
    1. Archmage, level 2
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 1
vs
Game length
00:07:33
Patch
2.00
Downloads
43
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by kover2177
Game breakdown

Leon (LeonXIV#21701)

419 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant30
  • Footman4

Buildings

  • Farm3
  • Town Hall2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1

Items

  • Boots of Speed1

Control groups

Group 12345
Set 68 14 97 26 10
Used 322 75 341 166 327
Actions by type
Right clicks
838
Selections
297
Control group selections
1231
Control groups set
215
Build and train orders
67
Abilities
24
Basic commands
101
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
3

Sheik (sheik#2417)

307 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul9
  • Acolyte3

Buildings

  • Altar of Darkness5
  • Ziggurat4
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Backpack

Items

  • Rod of Necromancy3
  • Potion of Mana1

Control groups

Group 1234567
Set 20 2 1 11 2 2 1
Used 245 122 148 74 19 12 38
Actions by type
Right clicks
937
Selections
282
Control group selections
658
Control groups set
39
Build and train orders
42
Abilities
12
Basic commands
56
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
4,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,196 1:53 2,393 3:46 3,589 5:39 4,785 7:33
Army540
Economy3,020
Production340
Technology140
Support520
Undead
4,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,196 1:53 2,393 3:46 3,589 5:39 4,785 7:33
Army1,080
Economy225
Production1,240
Technology695
Support1,545
7:33 / 7:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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