Replay
  • HumanInspired
    1. Archmage, level 3
vs
Game length
00:05:59
Patch
2.00
Downloads
35
Shattered Exile
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by kover2177
Game breakdown

Inspired (Inspired#21581)

331 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant13
  • Footman7

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend

Control groups

Group 123456
Set 21 6 1 2 1 7
Used 67 46 5 222 211 333
Actions by type
Right clicks
287
Selections
222
Control group selections
884
Control groups set
38
Build and train orders
84
Abilities
7
Basic commands
154
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

RaZZoRMaN (RaZZoRMaN#2591)

266 APM

Heroes

  • Far SeerLevel 1
    1. Feral Spirit level 1

Units

  • Peon7
  • Grunt4

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 12345
Set 17 6 19 0 10
Used 218 250 99 58 201
Actions by type
Right clicks
283
Selections
117
Control group selections
826
Control groups set
52
Build and train orders
37
Abilities
10
Basic commands
26
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
3,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 870 1:29 1,740 2:59 2,610 4:29 3,480 5:59
Army945
Economy975
Production340
Technology540
Support680
Orc
2,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 870 1:29 1,740 2:59 2,610 4:29 3,480 5:59
Army800
Economy525
Production360
Technology315
Support850
5:59 / 5:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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