Replay
  • HumanSaganash
    1. Archmage, level 1
    2. Mountain King, level 1
  • HumanHawK
    1. Archmage, level 3
    2. Pit Lord, level 3
vs
Game length
00:08:28
Patch
2.00
Downloads
32
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by kover2177
Game breakdown

Saganash (Saganash#3527)

302 APM

Heroes

  • ArchmageLevel 1
    1. Blizzard level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant10
  • Priest6
  • Footman3

Buildings

  • Farm4
  • Altar of Kings3
  • Scout Tower3
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Keep1

Upgrades

  • Backpack
  • Priest TrainingLevel 2

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 10 4 1 4 1 1
Used 417 77 3 206 290 124
Actions by type
Right clicks
169
Selections
428
Control group selections
1117
Control groups set
21
Build and train orders
54
Abilities
21
Basic commands
463
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

HawK (HawK#2797)

237 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Pit LordLevel 3
    1. Cleaving Attack level 2
    2. Rain of Fire level 1

Units

  • Peasant10
  • Footman7
  • Priest3

Buildings

  • Farm5
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Backpack
  • Defend
  • Priest Training

Items

  • Claws of Attack +61
  • Gloves of Haste1

Control groups

Group 1234578
Set 57 20 7 18 2 7 2
Used 202 102 139 106 136 7 6
Actions by type
Right clicks
423
Selections
375
Control group selections
698
Control groups set
113
Build and train orders
61
Abilities
2
Basic commands
99
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
4,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,129 2:07 2,258 4:14 3,386 6:21 4,515 8:28
Army1,215
Economy750
Production1,000
Technology510
Support1,040
Human
4,500

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,129 2:07 2,258 4:14 3,386 6:21 4,515 8:28
Army1,350
Economy750
Production640
Technology590
Support1,170
8:28 / 8:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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