Replay
  • Night ElfPaTo
    1. Demon Hunter, level 3
    2. Beastmaster, level 3
  • Night ElfDise
    1. Priestess of the Moon, level 5
vs
Game length
00:12:21
Patch
2.00
Downloads
39
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by kover2177
Game breakdown

PaTo (PaTo#12362)

264 APM

Heroes

  • Demon HunterLevel 3
    1. Evasion level 2
    2. Mana Burn level 1
  • BeastmasterLevel 3
    1. Summon Quilbeast level 2
    2. Summon Hawk level 1

Units

  • Wisp21
  • Archer9
  • Dryad3
  • Forest Troll Berserker2
  • Druid of the Claw2

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Improved Bows
  • Nature's Blessing
  • Druid of the Claw TrainingLevel 2

Items

  • Lesser Clarity Potion1
  • Moonstone1
  • Orb of Venom1
  • Potion of Healing1

Control groups

Group 1245789
Set 213 36 93 2 14 1 1
Used 235 112 69 6 178 200 183
Actions by type
Right clicks
826
Selections
546
Control group selections
983
Control groups set
360
Build and train orders
84
Abilities
20
Basic commands
179
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Dise (DiSe22#2860)

221 APM

Heroes

  • Priestess of the MoonLevel 5
    1. Searing Arrows level 2
    2. Trueshot Aura level 3

Units

  • Wisp17
  • Huntress12
  • Glaive Thrower3
  • Mud Golem2
  • Archer1
  • Forest Troll Berserker1

Buildings

  • Moon Well5
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Sentinel
  • Strength of the Moon
  • Moon Armor
  • Upgrade Moon Glaive
  • Vorpal Blades

Items

  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 123456
Set 28 7 2 2 1 2
Used 215 84 42 197 160 169
Actions by type
Right clicks
1021
Selections
335
Control group selections
867
Control groups set
42
Build and train orders
74
Abilities
61
Basic commands
120
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
7,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,993 3:05 3,985 6:10 5,978 9:15 7,970 12:21
Army2,605
Economy1,260
Production640
Technology1,230
Support2,220
Nightelf
7,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,993 3:05 3,985 6:10 5,978 9:15 7,970 12:21
Army3,635
Economy1,020
Production480
Technology915
Support1,920
12:21 / 12:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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