Replay
  • HumanSaganash
    1. Archmage, level 3
    2. Mountain King, level 2
  • Night ElfLawLiet
    1. Firelord, level 5
vs
Game length
00:11:23
Patch
2.00
Downloads
32
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by kover2177
Game breakdown

Saganash (Saganash#3527)

334 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant10
  • Priest10
  • Rifleman8
  • Footman1

Buildings

  • Farm8
  • Altar of Kings2
  • Barracks1
  • Blacksmith1
  • Keep1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long RiflesLevel 2
  • Gunpowder
  • Priest Training

Control groups

Group 123456
Set 23 9 1 3 1 1
Used 788 124 0 527 265 116
Actions by type
Right clicks
195
Selections
541
Control group selections
1820
Control groups set
38
Build and train orders
93
Abilities
34
Basic commands
768
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

LawLiet (LawLiet#3990)

181 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 3
    2. Incinerate level 2

Units

  • Wisp29
  • Archer16
  • Goblin Zeppelin1

Buildings

  • Moon Well8
  • Tree of Life2
  • Ancient of Wonders2
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1

Upgrades

  • Improved BowsLevel 2
  • Strength of the MoonLevel 2
  • MarksmanshipLevel 2
  • Well Spring

Items

  • Circlet of Nobility1
  • Moonstone1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 73 5 5 66 3 1
Used 200 26 84 155 32 3
Actions by type
Right clicks
650
Selections
310
Control group selections
500
Control groups set
153
Build and train orders
92
Abilities
31
Basic commands
142
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
6,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,218 2:50 4,435 5:41 6,653 8:32 8,870 11:23
Army3,125
Economy750
Production670
Technology715
Support980

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
8,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,218 2:50 4,435 5:41 6,653 8:32 8,870 11:23
Army2,320
Economy2,420
Production480
Technology875
Support2,775

Partial spend: actions with unknown prices are excluded.

11:23 / 11:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays