Replay
  • Night ElfDise
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • Night ElfSoYma
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:06:41
Patch
2.00
Downloads
34
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by x3-DemoN
Game breakdown

Dise (DiSe22#2860)

242 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp14
  • Archer3

Buildings

  • Moon Well3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision

Items

  • Boots of Speed1

Control groups

Group 123456
Set 8 3 1 1 1 2
Used 61 38 50 165 170 174
Actions by type
Right clicks
502
Selections
135
Control group selections
658
Control groups set
16
Build and train orders
33
Abilities
26
Basic commands
33
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

SoYma (SoYma#2943)

333 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp14
  • Archer4

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1

Items

  • Circlet of Nobility1
  • Boots of Speed1

Control groups

Group 1234
Set 16 2 2 4
Used 496 179 489 35
Actions by type
Right clicks
502
Selections
148
Control group selections
1199
Control groups set
24
Build and train orders
35
Abilities
11
Basic commands
3
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
3,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,045 1:40 2,090 3:20 3,135 5:00 4,180 6:41
Army390
Economy840
Production640
Technology700
Support1,000
Nightelf
4,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,045 1:40 2,090 3:20 3,135 5:00 4,180 6:41
Army520
Economy1,180
Production510
Technology320
Support1,650
6:41 / 6:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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