Replay
  • UndeadLucifer
    1. Lich, level 3
    2. Death Knight, level 1
  • HumanHawK
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:10:30
Patch
2.00
Downloads
35
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 21, 2026 by x3-DemoN
Game breakdown

Lucifer (Lucifer#34735)

305 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Ghoul21
  • Acolyte11
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Altar of Darkness2
  • Nerubian Tower2
  • Slaughterhouse2
  • Crypt1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Disease Cloud

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 123456
Set 90 37 11 2 4 2
Used 321 12 22 310 202 140
Actions by type
Right clicks
1078
Selections
446
Control group selections
1007
Control groups set
146
Build and train orders
70
Abilities
31
Basic commands
139
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

HawK (HawK#2797)

270 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 3
    1. Storm Bolt level 1
    2. Thunder Clap level 2

Units

  • Peasant11
  • Footman6
  • Rifleman4
  • Priest3

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Backpack
  • Priest Training
  • Long Rifles
  • Gunpowder

Items

  • Circlet of Nobility1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 77 20 8 21
Used 301 163 171 168
Group 5678
Set 4 3 10 3
Used 216 9 21 19
Actions by type
Right clicks
677
Selections
484
Control group selections
1068
Control groups set
146
Build and train orders
76
Abilities
10
Basic commands
122
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
7,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,825 2:37 3,650 5:15 5,475 7:52 7,300 10:30
Army2,920
Economy1,050
Production840
Technology1,045
Support1,445
Human
5,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,825 2:37 3,650 5:15 5,475 7:52 7,300 10:30
Army2,035
Economy825
Production490
Technology835
Support1,430
10:30 / 10:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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