Replay
  • HumanDachongge
    1. Archmage, level 2
    2. Firelord, level 2
  • Night ElfLinJunJie
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:11:44
Patch
2.00
Downloads
34
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 20, 2026 by Stowka
Game breakdown

Dachongge (帅气的紫色恶魔#3541)

237 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1
  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Soul Burn level 1

Units

  • Rifleman8
  • Peasant7
  • Footman3
  • Priest3

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Blacksmith1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Lumber Harvesting
  • Priest Training

Items

  • Potion of Healing3
  • Dust of Appearance2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 123467
Set 31 10 8 6 8 8
Used 341 272 180 68 57 19
Actions by type
Right clicks
1091
Selections
392
Control group selections
937
Control groups set
71
Build and train orders
90
Abilities
16
Basic commands
140
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

LinJunJie (LukaDoncic#3536)

326 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp17
  • Druid of the Claw6
  • Archer4
  • Dryad1

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Moonstone1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 159 106 138 8 1
Used 253 366 75 421 197
Actions by type
Right clicks
1269
Selections
603
Control group selections
1312
Control groups set
412
Build and train orders
63
Abilities
51
Basic commands
76
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,525

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,654 2:56 3,308 5:52 4,961 8:48 6,615 11:44
Army2,450
Economy525
Production670
Technology395
Support2,485
Nightelf
6,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,654 2:56 3,308 5:52 4,961 8:48 6,615 11:44
Army2,195
Economy1,020
Production790
Technology650
Support1,960
11:44 / 11:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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