Replay
  • Night ElfMoon
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 3
  • OrcIce orc
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
vs
Game length
00:13:00
Patch
2.00
Downloads
52
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 20, 2026 by Stowka
Game breakdown

Moon (Moon#35134)

323 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Keeper of the GroveLevel 3
    1. Entangling Roots level 2
    2. Thorns Aura level 1

Units

  • Wisp13
  • Druid of the Claw6
  • Archer4
  • Dryad3

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Reinforced Hides
  • Mark of the Claw
  • Strength of the Wild

Items

  • Boots of Speed1
  • Ring of Protection +31
  • Orb of Venom1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 56 85 47 18 2
Used 462 395 47 15 299
Group 67890
Set 4 3 2 2 2
Used 456 128 1 1 0
Actions by type
Right clicks
1216
Selections
305
Control group selections
1804
Control groups set
221
Build and train orders
95
Abilities
52
Basic commands
205
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Ice orc (Ice#41209)

227 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Peon8
  • Grunt6
  • Spirit Walker4
  • Raider4
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Ensnare
  • Spirit Walker Training

Items

  • Healing Salve3
  • Scroll of Speed3
  • Lesser Clarity Potion2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Claws of Attack +61
  • Potion of Healing1

Control groups

Group 12345
Set 31 6 7 6 5
Used 429 141 182 77 17
Actions by type
Right clicks
1025
Selections
545
Control group selections
846
Control groups set
55
Build and train orders
104
Abilities
72
Basic commands
78
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
7,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,959 3:15 3,918 6:30 5,876 9:45 7,835 13:00
Army2,485
Economy780
Production820
Technology775
Support2,975
Orc
7,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,959 3:15 3,918 6:30 5,876 9:45 7,835 13:00
Army2,955
Economy985
Production640
Technology365
Support2,595
13:00 / 13:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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