Replay
  • UndeadEdo
    1. Crypt Lord, level 3
    2. Death Knight, level 3
    3. Lich, level 2
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 4
vs
Game length
00:16:29
Patch
2.00
Downloads
31
Northern Woods 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 19, 2026 by kover2177
Game breakdown

Edo (EdoBoi#2276)

198 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 1
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Acolyte8
  • Ghoul7
  • Crypt Fiend5
  • Obsidian Statue4
  • Abomination3

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Tomb of Relics2
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Burrow
  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 123
Set 54 8 21
Used 377 270 67
Actions by type
Right clicks
1563
Selections
461
Control group selections
714
Control groups set
83
Build and train orders
157
Abilities
52
Basic commands
22
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

HawK (HawK#2797)

283 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2

Units

  • Peasant13
  • Rifleman9
  • Footman5
  • Priest5
  • Sorceress2

Buildings

  • Farm7
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1
  • Castle1
  • Town Hall1
  • Guard Tower1
  • Workshop1

Upgrades

  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 3
  • ArmorLevel 2
  • Lumber Harvesting

Items

  • Staff of Sanctuary1
  • Orb of Slow1

Control groups

Group 1234
Set 94 16 8 23
Used 673 390 287 254
Group 5678
Set 1 2 10 1
Used 112 15 21 26
Actions by type
Right clicks
1340
Selections
740
Control group selections
1778
Control groups set
155
Build and train orders
105
Abilities
51
Basic commands
206
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
7,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,265 4:07 4,530 8:14 6,795 12:21 9,060 16:29
Army3,435
Economy600
Production700
Technology995
Support2,100
Human
9,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,265 4:07 4,530 8:14 6,795 12:21 9,060 16:29
Army3,505
Economy1,360
Production630
Technology925
Support2,640
16:29 / 16:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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