Replay
  • UndeadEdo
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 4
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 3
vs
Game length
00:19:27
Patch
2.00
Downloads
34
Fel Pit 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 19, 2026 by kover2177
Game breakdown

Edo (EdoBoi#2276)

172 APM

Heroes

  • Crypt LordLevel 5
    1. Carrion Beetles level 2
    2. Impale level 3
  • Death KnightLevel 4
    1. Death Coil level 2
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2

Units

  • Crypt Fiend14
  • Ghoul7
  • Obsidian Statue6
  • Abomination4
  • Acolyte2

Buildings

  • Ziggurat7
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Disease Cloud
  • Web
  • Creature Attack

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 87 12 22
Used 327 283 70
Actions by type
Right clicks
1509
Selections
588
Control group selections
680
Control groups set
121
Build and train orders
122
Abilities
86
Basic commands
48
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

MisterWinner (MisterWinner#21670)

214 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 3
    1. Holy Light level 2
    2. Divine Shield level 1

Units

  • Rifleman22
  • Peasant13
  • Priest10
  • Footman9
  • Sorceress2

Buildings

  • Farm10
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Priest TrainingLevel 2
  • Armor

Items

  • Scroll of Town Portal2
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 111 22 46 6 2 1
Used 424 271 135 175 281 61
Actions by type
Right clicks
1085
Selections
729
Control group selections
1347
Control groups set
188
Build and train orders
162
Abilities
57
Basic commands
347
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Undead
9,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,065 4:51 6,130 9:43 9,195 14:35 12,260 19:27
Army6,010
Economy150
Production520
Technology920
Support2,370
Human
12,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,065 4:51 6,130 9:43 9,195 14:35 12,260 19:27
Army7,385
Economy975
Production490
Technology785
Support2,625
19:27 / 19:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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