Replay
  • HumanHawK
    1. Archmage, level 6
    2. Mountain King, level 5
    3. Paladin, level 4
  • Night ElfPhoeNix
    1. Firelord, level 5
    2. Demon Hunter, level 4
    3. Pit Lord, level 2
vs
Game length
00:26:08
Patch
2.00
Downloads
27
Sunhoof Mesa 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 19, 2026 by kover2177
Game breakdown

HawK (HawK#2797)

264 APM

Heroes

  • ArchmageLevel 6
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
    3. Mass Teleport level 1
  • Mountain KingLevel 5
    1. Storm Bolt level 2
    2. Thunder Clap level 3
  • PaladinLevel 4
    1. Holy Light level 2
    2. Devotion Aura level 2

Units

  • Peasant21
  • Footman6
  • Flying Machine6
  • Mortar Team5
  • Priest4
  • Spell Breaker4
  • Rifleman2
  • Sorceress2
  • Goblin Shredder1

Buildings

  • Scout Tower16
  • Farm9
  • Arcane Tower6
  • Town Hall6
  • Guard Tower5
  • Cannon Tower4
  • Workshop3
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • MasonryLevel 2
  • PlatingLevel 3
  • SwordsLevel 3
  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 3
  • Sorceress TrainingLevel 2
  • Flak Cannons
  • Flare
  • Fragmentation Shards
  • Flying Machine Bombs
  • Animal War Training
  • Magic Sentry

Items

  • Scroll of Town Portal4
  • Lesser Clarity Potion3
  • Scroll of Regeneration3
  • Staff of Sanctuary2
  • Orb of Slow1
  • Circlet of Nobility1

Control groups

Group 1234
Set 132 33 14 14
Used 1128 794 258 250
Group 5678
Set 6 2 6 2
Used 194 27 20 32
Actions by type
Right clicks
1706
Selections
1217
Control group selections
2703
Control groups set
209
Build and train orders
210
Abilities
116
Basic commands
380
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
2

PhoeNix (DorraNi#2523)

304 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 3
    2. Incinerate level 2
  • Demon HunterLevel 4
    1. Mana Burn level 2
    2. Evasion level 2
  • Pit LordLevel 2
    1. Rain of Fire level 1
    2. Cleaving Attack level 1

Units

  • Wisp35
  • Dryad10
  • Archer7
  • Druid of the Claw6
  • Hippogryph6
  • Faerie Dragon2
  • Mountain Giant1

Buildings

  • Moon Well13
  • Ancient of Wind3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Tree of Life1
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 4
  • Reinforced HidesLevel 4
  • Strength of the WildLevel 3
  • Nature's BlessingLevel 2
  • Mark of the ClawLevel 2
  • Hardened SkinLevel 2
  • UltravisionLevel 2

Items

  • Scroll of Healing11
  • Potion of Lesser Invulnerability4
  • Orb of Venom2
  • Staff of Preservation1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 195 10 4 1
Used 1633 560 835 219
Actions by type
Right clicks
2352
Selections
1267
Control group selections
3247
Control groups set
210
Build and train orders
288
Abilities
102
Basic commands
149
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
19,170

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,793 6:32 9,585 13:04 14,378 19:36 19,170 26:08
Army4,805
Economy3,885
Production1,060
Technology2,690
Support6,730
NightelfData incomplete
18,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,793 6:32 9,585 13:04 14,378 19:36 19,170 26:08
Army5,510
Economy2,440
Production1,090
Technology1,355
Support8,600

Partial spend: actions with unknown prices are excluded.

26:08 / 26:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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