Replay
  • Night ElfSmurf
    1. Warden, level 9
  • UndeadBsK
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dreadlord, level 4
vs
Game length
00:25:35
Patch
2.00
Downloads
32
Fel Pit 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 19, 2026 by kover2177
Game breakdown

Smurf (Smurf#24244)

188 APM

Heroes

  • WardenLevel 9
    1. Shadow Strike level 2
    2. Fan of Knives level 3
    3. Blink level 3
    4. Spirit of Vengeance level 1

Units

  • Wisp27
  • Dryad8
  • Druid of the Claw4
  • Archer3
  • Chimaera3
  • Draenei Disciple1

Buildings

  • Moon Well9
  • Chimaera Roost4
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient Protector2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish MagicLevel 2
  • Reinforced HidesLevel 4
  • Well Spring
  • Mark of the Claw
  • Strength of the WildLevel 3
  • Ultravision
  • Nature's BlessingLevel 2
  • Corrosive BreathLevel 2

Items

  • Lesser Clarity Potion5
  • Moonstone5
  • Staff of Preservation1
  • Orb of Venom1
  • Tome of Retraining1
  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Invisibility1
  • Potion of Healing1
  • Anti-magic Potion1

Control groups

Group 123456
Set 160 21 17 7 2 1
Used 409 161 2 209 234 152
Actions by type
Right clicks
2133
Selections
723
Control group selections
1167
Control groups set
208
Build and train orders
225
Abilities
121
Basic commands
18
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
9

BsK (BsK#2596)

161 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 1
    3. Death Pact level 1
  • LichLevel 5
    1. Frost Nova level 3
    2. Frost Armor level 2
  • DreadlordLevel 4
    1. Sleep level 2
    2. Vampiric Aura level 2

Units

  • Acolyte28
  • Ghoul9
  • Obsidian Statue8
  • Crypt Fiend4
  • Goblin Zeppelin3
  • Abomination3

Buildings

  • Ziggurat6
  • Slaughterhouse3
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Necropolis1
  • Spirit Tower1
  • Haunted Gold Mine1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Cannibalize
  • Disease Cloud

Items

  • Scroll of Town Portal4
  • Rod of Necromancy3
  • Potion of Lesser Invulnerability3
  • Potion of Healing2
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Mana1
  • Staff of Teleportation1

Control groups

Group 1234567
Set 32 8 1 4 1 3 1
Used 689 303 90 102 37 39 3
Actions by type
Right clicks
1364
Selections
647
Control group selections
1263
Control groups set
50
Build and train orders
191
Abilities
142
Basic commands
267
Item uses
20
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

NightelfData incomplete
13,990

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,523 6:23 7,045 12:47 10,568 19:11 14,090 25:35 U S S
Army3,755
Economy1,960
Production1,200
Technology1,445
Support5,630

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
14,090

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,523 6:23 7,045 12:47 10,568 19:11 14,090 25:35
Army4,980
Economy2,550
Production800
Technology1,265
Support4,495

Partial spend: actions with unknown prices are excluded.

25:35 / 25:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays