Replay
  • HumanKas
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfOleksiiRadko
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:13:13
Patch
2.00
Downloads
29
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 19, 2026 by kover2177
Game breakdown

Kas (MagicGnome#221204)

212 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant9
  • Rifleman9
  • Footman4
  • Priest4
  • Sorceress4
  • Spell Breaker3

Buildings

  • Farm9
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 12345
Set 37 16 6 7 2
Used 291 96 80 128 145
Actions by type
Right clicks
767
Selections
565
Control group selections
740
Control groups set
68
Build and train orders
94
Abilities
17
Basic commands
332
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

OleksiiRadko (Leshka#21750)

316 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp12
  • Druid of the Claw7
  • Archer5

Buildings

  • Moon Well6
  • Altar of Elders3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw

Items

  • Anti-magic Potion2
  • Boots of Speed1
  • Orb of Venom1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 35 28 2 10 4 5
Used 583 518 275 257 319 6
Actions by type
Right clicks
1098
Selections
458
Control group selections
1958
Control groups set
84
Build and train orders
66
Abilities
46
Basic commands
154
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,938 3:18 3,875 6:36 5,813 9:54 7,750 13:13
Army4,190
Economy675
Production670
Technology395
Support1,690
Nightelf
7,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,938 3:18 3,875 6:36 5,813 9:54 7,750 13:13
Army2,435
Economy720
Production1,000
Technology675
Support2,920
13:13 / 13:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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