Replay
  • Night ElfOleksiiRadko
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
  • HumanKas
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:13:05
Patch
2.00
Downloads
31
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 19, 2026 by kover2177
Game breakdown

OleksiiRadko (Leshka#21750)

294 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 1
    2. Forked Lightning level 2
    3. Mana Shield level 1

Units

  • Wisp11
  • Druid of the Claw6
  • Archer3
  • Dryad2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Eternity2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Well Spring

Items

  • Circlet of Nobility5
  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 123456
Set 19 31 2 8 8 2
Used 424 380 297 255 284 3
Actions by type
Right clicks
1060
Selections
538
Control group selections
1643
Control groups set
70
Build and train orders
80
Abilities
44
Basic commands
121
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kas (MagicGnome#221204)

184 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant26
  • Footman17
  • Rifleman5
  • Mud Golem1
  • Ogre Mauler1
  • Forest Troll Berserker1
  • Sorceress1
  • Spell Breaker1
  • Priest1

Buildings

  • Scout Tower8
  • Guard Tower6
  • Farm5
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Upgrades

  • Lumber Harvesting

Items

  • Potion of Healing3
  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 12345
Set 30 13 9 7 2
Used 136 55 100 103 134
Actions by type
Right clicks
724
Selections
541
Control group selections
528
Control groups set
61
Build and train orders
119
Abilities
10
Basic commands
206
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
8,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,653 3:16 5,305 6:32 7,958 9:48 10,610 13:05
Army2,650
Economy660
Production820
Technology1,130
Support3,515
Human
10,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,653 3:16 5,305 6:32 7,958 9:48 10,610 13:05
Army4,515
Economy2,335
Production820
Technology880
Support2,060
13:05 / 13:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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