Replay
  • Night ElfAspect
    1. Beastmaster, level 6
    2. Naga Sea Witch, level 5
  • HumanKas
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:19:25
Patch
2.00
Downloads
33
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 19, 2026 by kover2177
Game breakdown

Aspect (Aspect#21972)

257 APM

Heroes

  • BeastmasterLevel 6
    1. Summon Bear level 2
    2. Summon Quilbeast level 3
    3. Stampede level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp24
  • Druid of the Claw8
  • Archer7
  • Dryad2
  • Forest Troll Berserker1

Buildings

  • Moon Well9
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Improved Bows
  • Abolish Magic
  • Reinforced Hides

Items

  • Lesser Clarity Potion5
  • Moonstone2
  • Staff of Preservation2
  • Potion of Mana2
  • Scroll of Healing1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 159 67 31 5 2
Used 694 413 257 76 295
Actions by type
Right clicks
1476
Selections
631
Control group selections
1735
Control groups set
264
Build and train orders
239
Abilities
98
Basic commands
271
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Kas (MagicGnome#221204)

223 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2

Units

  • Rifleman15
  • Priest11
  • Peasant8
  • Footman5
  • Spell Breaker5
  • Sorceress4

Buildings

  • Farm9
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 2

Items

  • Scroll of Regeneration2
  • Scroll of Healing1

Control groups

Group 12345
Set 52 33 8 7 2
Used 533 306 118 180 119
Actions by type
Right clicks
1172
Selections
923
Control group selections
1256
Control groups set
102
Build and train orders
153
Abilities
71
Basic commands
426
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
10,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,678 4:51 5,355 9:42 8,033 14:33 10,710 19:25
Army3,485
Economy1,440
Production820
Technology750
Support4,180
Human
10,710

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,678 4:51 5,355 9:42 8,033 14:33 10,710 19:25
Army6,930
Economy600
Production670
Technology605
Support1,905
19:25 / 19:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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