Replay
  • Night ElfAspect
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 2
  • HumanKas
    1. Archmage, level 3
    2. Firelord, level 3
vs
Game length
00:11:29
Patch
2.00
Downloads
34
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 19, 2026 by kover2177
Game breakdown

Aspect (Aspect#21972)

256 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp22
  • Archer5
  • Druid of the Claw4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2

Items

  • Moonstone2
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 12345
Set 133 41 49 4 1
Used 319 65 268 65 273
Actions by type
Right clicks
902
Selections
295
Control group selections
990
Control groups set
228
Build and train orders
104
Abilities
26
Basic commands
128
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Kas (MagicGnome#221204)

212 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • FirelordLevel 3
    1. Soul Burn level 1
    2. Incinerate level 2

Units

  • Peasant9
  • Rifleman8
  • Footman5
  • Priest5
  • Sorceress2
  • Spell Breaker1

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Regeneration1

Control groups

Group 12345
Set 43 17 6 7 3
Used 252 71 125 165 155
Actions by type
Right clicks
633
Selections
446
Control group selections
768
Control groups set
76
Build and train orders
78
Abilities
11
Basic commands
213
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Nightelf
7,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,814 2:52 3,628 5:44 5,441 8:36 7,255 11:29
Army1,670
Economy1,320
Production820
Technology700
Support2,745
Human
6,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,814 2:52 3,628 5:44 5,441 8:36 7,255 11:29
Army3,515
Economy675
Production670
Technology465
Support980
11:29 / 11:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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