Replay
  • HumanZhandos
    1. Archmage, level 4
    2. Mountain King, level 4
  • OrcLizachka
    1. Blademaster, level 5
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 3
vs
Game length
00:17:10
Patch
2.00
Downloads
35
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Zhandos (Zhandos#1390)

208 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Thunder Clap level 2

Units

  • Rifleman9
  • Priest9
  • Peasant8
  • Gryphon Rider6
  • Footman5
  • Dragonhawk Rider1

Buildings

  • Farm8
  • Altar of Kings2
  • Arcane Tower2
  • Castle2
  • Gryphon Aviary2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Defend
  • Long RiflesLevel 2
  • Gunpowder
  • Priest TrainingLevel 2
  • Lumber HarvestingLevel 2

Items

  • Scroll of Healing2
  • Scroll of Regeneration1

Control groups

Group 1234
Set 1 6 100 8
Used 520 175 299 183
Group 5678
Set 13 8 19 3
Used 46 98 136 54
Actions by type
Right clicks
1093
Selections
296
Control group selections
1511
Control groups set
158
Build and train orders
144
Abilities
26
Basic commands
98
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Lizachka (ternt76#2826)

131 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 3
    1. War Stomp level 2
    2. Endurance Aura level 1

Units

  • Peon8
  • Tauren8
  • Troll Headhunter/Berserker6
  • Troll Batrider3
  • Goblin Shredder1

Buildings

  • Orc Burrow5
  • Voodoo Lounge3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Tauren Totem1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Reinforced Defenses
  • Pulverize
  • Melee Weapons

Items

  • Healing Salve4
  • Orb of Lightning1
  • Tiny Great Hall1
  • Helm of Valor1

Control groups

Group 1234
Set 31 1 1 2
Used 203 5 32 39
Actions by type
Right clicks
1205
Selections
445
Control group selections
279
Control groups set
35
Build and train orders
80
Abilities
44
Basic commands
8
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

HumanData incomplete
10,750

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,688 4:17 5,375 8:35 8,063 12:52 10,750 17:10
Army5,615
Economy600
Production950
Technology1,325
Support2,260

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
9,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,688 4:17 5,375 8:35 8,063 12:52 10,750 17:10
Army3,905
Economy600
Production790
Technology815
Support2,995

Partial spend: actions with unknown prices are excluded.

17:10 / 17:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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