Replay
  • Night ElfSoYma
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 1
vs
Game length
00:07:05
Patch
2.00
Downloads
24
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

SoYma (SoYma#2943)

292 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 1
    2. Evasion level 2
  • Pandaren BrewmasterLevel 1
    1. Breath of Fire level 1

Units

  • Wisp17
  • Archer4
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Ancient of Wonders8
  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Ancient of Lore1

Control groups

Group 12345
Set 18 2 3 4 1
Used 379 72 357 11 0
Actions by type
Right clicks
641
Selections
214
Control group selections
819
Control groups set
28
Build and train orders
51
Abilities
30
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Azshara-QueeN (AzsharaQueeN#2924)

207 APM

Heroes

  • Dark RangerLevel 1
    1. Life Drain level 1

Units

  • Ghoul17
  • Acolyte4

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness2
  • Necropolis1
  • Tomb of Relics1
  • Nerubian Tower1

Upgrades

  • Cannibalize

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 1245
Set 192 85 9 5
Used 34 37 22 40
Actions by type
Right clicks
663
Selections
136
Control group selections
133
Control groups set
291
Build and train orders
39
Abilities
9
Basic commands
2
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
4,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,180 1:46 2,360 3:32 3,540 5:18 4,720 7:05
Army960
Economy1,020
Production635
Technology320
Support1,785
UndeadData incomplete
4,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,180 1:46 2,360 3:32 3,540 5:18 4,720 7:05
Army2,040
Economy525
Production760
Technology100
Support905

Partial spend: actions with unknown prices are excluded.

7:05 / 7:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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