Replay
  • OrcLadziuk
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
  • HumanJeanBonbeur
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:12:36
Patch
2.00
Downloads
29
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Ladziuk (LDK#21919)

253 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Peon11
  • Troll Headhunter/Berserker7
  • Tauren3
  • Troll Headhunter/Berserker1

Buildings

  • Orc Burrow4
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Pulverize
  • Berserker Upgrade

Items

  • Healing Salve4
  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Orb of Lightning1

Control groups

Group 1234
Set 43 4 2 4
Used 186 242 230 177
Actions by type
Right clicks
1296
Selections
527
Control group selections
835
Control groups set
53
Build and train orders
91
Abilities
39
Basic commands
116
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

JeanBonbeur (JeanBonbeur#21709)

223 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Rifleman12
  • Peasant9
  • Priest7
  • Footman3
  • Sorceress1

Buildings

  • Farm6
  • Altar of Kings3
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Blacksmith1

Upgrades

  • Long Rifles
  • Priest Training

Control groups

Group 12345
Set 43 11 13 6 2
Used 341 154 32 141 150
Actions by type
Right clicks
898
Selections
498
Control group selections
818
Control groups set
75
Build and train orders
112
Abilities
24
Basic commands
165
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

OrcData incomplete
5,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,689 3:09 3,378 6:18 5,066 9:27 6,755 12:36
Army1,920
Economy825
Production630
Technology815
Support1,795

Partial spend: actions with unknown prices are excluded.

Human
6,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,689 3:09 3,378 6:18 5,066 9:27 6,755 12:36
Army3,965
Economy675
Production1,000
Technology395
Support720
12:36 / 12:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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