Replay
  • OrcKroLu
    1. Far Seer, level 4
    2. Shadow Hunter, level 2
    3. Tauren Chieftain, level 1
  • OrcVerdi
    1. Dark Ranger, level 4
    2. Far Seer, level 4
vs
Game length
00:13:23
Patch
2.00
Downloads
30
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

KroLu (TheLastDance#2869)

302 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 2
    1. Hex level 1
    2. Healing Wave level 1
  • Tauren ChieftainLevel 1
    1. War Stomp level 1

Units

  • Peon8
  • Troll Headhunter/Berserker8
  • Grunt4
  • Tauren4
  • Raider2
  • Spirit Walker1
  • Wind Rider1

Buildings

  • Orc Burrow4
  • Tauren Totem2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Fortress1

Upgrades

  • Troll Regeneration
  • EnsnareLevel 2
  • Ranged Weapons

Items

  • Lesser Clarity Potion3
  • Potion of Healing3
  • Healing Salve2
  • Scroll of Speed2
  • Circlet of Nobility1
  • Scroll of Healing1

Control groups

Group 1256
Set 102 9 2 1
Used 287 29 183 216
Actions by type
Right clicks
1794
Selections
680
Control group selections
715
Control groups set
114
Build and train orders
170
Abilities
40
Basic commands
237
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Verdi (Verdi#21518)

349 APM

Heroes

  • Dark RangerLevel 4
    1. Life Drain level 2
    2. Black Arrow level 2
  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2

Units

  • Troll Headhunter/Berserker12
  • Peon11
  • Tauren3
  • Spirit Walker2
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Tauren Totem2
  • Voodoo Lounge2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1

Upgrades

  • Reinforced Defenses
  • Troll Regeneration
  • Spiked Barricades
  • Berserker Upgrade
  • Spirit Walker TrainingLevel 2
  • Pulverize

Control groups

Group 12345
Set 42 5 43 3 2
Used 870 393 1157 125 5
Actions by type
Right clicks
798
Selections
691
Control group selections
2550
Control groups set
95
Build and train orders
72
Abilities
59
Basic commands
97
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
8,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,128 3:20 4,255 6:41 6,383 10:02 8,510 13:23
Army3,820
Economy600
Production775
Technology790
Support2,525

Partial spend: actions with unknown prices are excluded.

Orc
7,235

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,128 3:20 4,255 6:41 6,383 10:02 8,510 13:23
Army3,120
Economy825
Production810
Technology990
Support1,490
13:23 / 13:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays