Replay
  • HumanJeanBonbeur
    1. Archmage, level 3
    2. Firelord, level 2
  • Night ElfSmurf
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:11:26
Patch
2.00
Downloads
30
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

JeanBonbeur (JeanBonbeur#21709)

214 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • FirelordLevel 2
    1. Soul Burn level 1
    2. Incinerate level 1

Units

  • Peasant13
  • Rifleman8
  • Footman6
  • Priest6

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Boots of Speed1

Control groups

Group 12345
Set 36 7 20 6 2
Used 341 86 32 150 146
Actions by type
Right clicks
692
Selections
446
Control group selections
755
Control groups set
71
Build and train orders
118
Abilities
16
Basic commands
122
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Smurf (Smurf#24244)

247 APM

Heroes

  • Demon HunterLevel 4
    1. Immolation level 2
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1

Units

  • Wisp14
  • Dryad7
  • Archer4

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Life1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Staff of Teleportation1
  • Moonstone1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 123456
Set 69 20 16 5 2 1
Used 183 51 8 259 258 252
Actions by type
Right clicks
1060
Selections
279
Control group selections
1011
Control groups set
113
Build and train orders
76
Abilities
41
Basic commands
0
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
6,250

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,563 2:51 3,125 5:43 4,688 8:34 6,250 11:26
Army3,260
Economy975
Production670
Technology395
Support950
Nightelf
6,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,563 2:51 3,125 5:43 4,688 8:34 6,250 11:26
Army1,535
Economy1,180
Production640
Technology700
Support2,070
11:26 / 11:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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