Replay
  • OrcLadziuk
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
  • OrcNoV
    1. Far Seer, level 3
vs
Game length
00:11:00
Patch
2.00
Downloads
27
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Ladziuk (LDK#21919)

270 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2

Units

  • Troll Headhunter/Berserker10
  • Peon8
  • Demolisher2
  • Grunt1
  • Shaman1

Buildings

  • Orc Burrow3
  • Voodoo Lounge3
  • Spirit Lodge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1

Upgrades

  • Reinforced Defenses

Items

  • Lesser Clarity Potion2
  • Potion of Mana2
  • Healing Salve1
  • Potion of Healing1

Control groups

Group 1234
Set 37 6 3 2
Used 192 279 274 207
Actions by type
Right clicks
1049
Selections
444
Control group selections
952
Control groups set
48
Build and train orders
88
Abilities
23
Basic commands
113
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

NoV (Nov#21287)

250 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1

Units

  • Troll Headhunter/Berserker16
  • Peon8

Buildings

  • Watch Tower10
  • Orc Burrow3
  • Barracks2
  • Altar of Storms1
  • War Mill1

Control groups

Group 1367
Set 23 2 1 1
Used 207 234 230 160
Actions by type
Right clicks
1091
Selections
340
Control group selections
831
Control groups set
27
Build and train orders
66
Abilities
8
Basic commands
124
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
5,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,465 2:45 2,930 5:30 4,395 8:15 5,860 11:00
Army2,120
Economy600
Production660
Technology715
Support1,765
Orc
5,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,465 2:45 2,930 5:30 4,395 8:15 5,860 11:00
Army2,160
Economy600
Production540
Technology0
Support1,785
11:00 / 11:00
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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