Replay
  • HumanLemes
    1. Dark Ranger, level 5
    2. Archmage, level 4
  • HumanFranCesc
    1. Archmage, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:20:46
Patch
2.00
Downloads
28
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Lemes (Lemes#2430)

170 APM

Heroes

  • Dark RangerLevel 5
    1. Life Drain level 2
    2. Black Arrow level 3
  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2

Units

  • Peasant24
  • Footman10
  • Priest8
  • Spell Breaker7
  • Goblin Zeppelin1

Buildings

  • Farm8
  • Arcane Sanctum3
  • Arcane Vault2
  • Barracks1
  • Altar of Kings1
  • Keep1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Priest Training

Items

  • Scroll of Town Portal2
  • Boots of Speed1
  • Potion of Healing1
  • Lesser Clarity Potion1

Control groups

Group 1235678
Set 47 11 2 4 1 1 2
Used 275 99 17 157 110 128 4
Actions by type
Right clicks
1347
Selections
758
Control group selections
790
Control groups set
68
Build and train orders
122
Abilities
66
Basic commands
190
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

FranCesc (FranCesc#21526)

187 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Peasant11
  • Spell Breaker8
  • Priest7
  • Footman6

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 2
  • Magic Sentry

Items

  • Potion of Lesser Invulnerability3
  • Scroll of Town Portal3
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Staff of Teleportation1

Control groups

Group 12345
Set 68 25 3 6 1
Used 866 290 220 195 207
Actions by type
Right clicks
1016
Selections
480
Control group selections
1778
Control groups set
103
Build and train orders
145
Abilities
27
Basic commands
119
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
9,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,420 5:11 4,840 10:23 7,260 15:34 9,680 20:46
Army4,175
Economy1,800
Production790
Technology390
Support2,150
Human
9,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,420 5:11 4,840 10:23 7,260 15:34 9,680 20:46
Army3,475
Economy1,210
Production640
Technology580
Support3,775
20:46 / 20:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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