Replay
  • UndeadDecept
    1. Lich, level 3
  • UndeadGraVe
    1. Lich, level 3
    2. Death Knight, level 2
    3. Dark Ranger, level 1
vs
Game length
00:12:20
Patch
2.00
Downloads
34
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Decept (Decept#2676)

282 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Ghoul20
  • Acolyte14
  • Crypt Fiend5

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy4
  • Potion of Healing3
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 123456
Set 68 25 11 1 2 4
Used 364 114 62 113 196 188
Actions by type
Right clicks
1393
Selections
527
Control group selections
1037
Control groups set
111
Build and train orders
84
Abilities
27
Basic commands
28
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

GraVe (GraVe#2254)

239 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Black Arrow level 1

Units

  • Ghoul10
  • Crypt Fiend8
  • Acolyte5
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Boots of Speed1

Control groups

Group 123456
Set 2 1 1 359 8 1
Used 151 276 205 226 71 1
Actions by type
Right clicks
849
Selections
303
Control group selections
930
Control groups set
372
Build and train orders
63
Abilities
30
Basic commands
170
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,045 3:05 4,090 6:10 6,135 9:15 8,180 12:20
Army3,475
Economy1,275
Production760
Technology420
Support2,250
Undead
6,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,045 3:05 4,090 6:10 6,135 9:15 8,180 12:20
Army3,520
Economy375
Production520
Technology795
Support1,645
12:20 / 12:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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