Replay
  • UndeadDecept
    1. Lich, level 4
    2. Death Knight, level 2
    3. Crypt Lord, level 1
  • UndeadGraVe
    1. Lich, level 3
    2. Death Knight, level 3
vs
Game length
00:13:35
Patch
2.00
Downloads
40
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Decept (Decept#2676)

307 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Crypt LordLevel 1
    1. Impale level 1

Units

  • Acolyte16
  • Ghoul13
  • Crypt Fiend6
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Slaughterhouse2
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Burrow
  • WebLevel 2
  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy4
  • Sacrificial Skull1
  • Boots of Speed1
  • Scroll of Healing1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 123456
Set 55 23 15 1 2 8
Used 567 216 81 222 228 201
Actions by type
Right clicks
1469
Selections
609
Control group selections
1515
Control groups set
104
Build and train orders
99
Abilities
31
Basic commands
38
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
3

GraVe (GraVe#2254)

270 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Ghoul15
  • Acolyte13
  • Crypt Fiend3
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Halls of the Dead4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1

Upgrades

  • Destroyer Form
  • Burrow
  • Web

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 1234567
Set 2 1 1 300 10 1 1
Used 160 397 284 454 219 5 0
Actions by type
Right clicks
1062
Selections
276
Control group selections
1519
Control groups set
316
Build and train orders
80
Abilities
28
Basic commands
118
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
10,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,651 3:23 5,303 6:47 7,954 10:11 10,605 13:35
Army3,450
Economy1,650
Production1,040
Technology1,340
Support3,125

Partial spend: actions with unknown prices are excluded.

Undead
8,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,651 3:23 5,303 6:47 7,954 10:11 10,605 13:35
Army2,845
Economy975
Production520
Technology2,100
Support1,620
13:35 / 13:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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