Replay
  • HumanLemes
    1. Archmage, level 5
    2. Mountain King, level 5
  • HumanFranCesc
    1. Archmage, level 5
    2. Mountain King, level 6
vs
Game length
00:27:10
Patch
2.00
Downloads
36
Turtle Rock 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Lemes (Lemes#2430)

179 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 5
    1. Storm Bolt level 3
    2. Bash level 2

Units

  • Peasant30
  • Footman12
  • Priest10
  • Spell Breaker9

Buildings

  • Farm9
  • Scout Tower3
  • Arcane Vault2
  • Arcane Sanctum2
  • Town Hall2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2
  • PlatingLevel 2

Items

  • Potion of Healing4
  • Potion of Mana2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 47 14 1 1 3
Used 324 133 15 11 199
Group 6789
Set 1 1 3 1
Used 166 167 6 0
Actions by type
Right clicks
1834
Selections
1023
Control group selections
1021
Control groups set
72
Build and train orders
196
Abilities
104
Basic commands
384
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
5

FranCesc (FranCesc#21526)

181 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Bash level 2
    3. Avatar level 1

Units

  • Priest13
  • Spell Breaker11
  • Peasant9
  • Footman7

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1

Upgrades

  • Priest Training
  • Magic Sentry
  • SwordsLevel 2
  • Plating

Items

  • Potion of Lesser Invulnerability4
  • Scroll of Regeneration3
  • Scroll of Town Portal3
  • Boots of Speed1
  • Potion of Invisibility1
  • Potion of Healing1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 98 27 3 5 5
Used 1019 308 258 201 255
Actions by type
Right clicks
1392
Selections
721
Control group selections
2041
Control groups set
138
Build and train orders
160
Abilities
64
Basic commands
196
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
13,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,370 6:47 6,740 13:35 10,110 20:22 13,480 27:10
Army4,905
Economy3,020
Production640
Technology460
Support4,455
Human
10,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,370 6:47 6,740 13:35 10,110 20:22 13,480 27:10
Army5,065
Economy675
Production640
Technology510
Support4,045
27:10 / 27:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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