Replay
  • Night ElfSmurf
    1. Warden, level 4
  • UndeadDecept
    1. Death Knight, level 3
vs
Game length
00:11:22
Patch
2.00
Downloads
34
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Smurf (Smurf#24244)

223 APM

Heroes

  • WardenLevel 4
    1. Shadow Strike level 2
    2. Blink level 2

Units

  • Wisp20
  • Archer4
  • Forest Troll Berserker1
  • Dryad1
  • Goblin Shredder1

Buildings

  • Moon Well3
  • Tree of Life3
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Abolish Magic

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Teleportation1

Control groups

Group 123456
Set 61 17 18 7 2 1
Used 145 46 13 261 272 238
Actions by type
Right clicks
868
Selections
281
Control group selections
975
Control groups set
106
Build and train orders
48
Abilities
24
Basic commands
5
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Decept (Decept#2676)

262 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1

Units

  • Acolyte14
  • Ghoul14

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Dust of Appearance1

Control groups

Group 123456
Set 40 13 2 2 3 6
Used 358 36 67 172 199 188
Actions by type
Right clicks
1155
Selections
388
Control group selections
1020
Control groups set
66
Build and train orders
59
Abilities
18
Basic commands
18
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
6,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,623 2:50 3,245 5:41 4,868 8:31 6,490 11:22
Army1,285
Economy2,220
Production970
Technology700
Support1,315
Undead
6,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,623 2:50 3,245 5:41 4,868 8:31 6,490 11:22
Army1,680
Economy1,500
Production760
Technology520
Support1,720
11:22 / 11:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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