Replay
  • Night ElfGlare
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
    3. Pit Lord, level 1
  • HumanJeanBonbeur
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:15:36
Patch
2.00
Downloads
34
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 18, 2026 by kover2177
Game breakdown

Glare (Glare#2264)

270 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 1
    2. Mana Burn level 2
  • Naga Sea WitchLevel 2
    1. Frost Arrows level 1
    2. Forked Lightning level 1
  • Pit LordLevel 1
    1. Cleaving Attack level 1

Units

  • Wisp23
  • Druid of the Claw7
  • Archer5
  • Dryad5
  • Goblin Shredder1

Buildings

  • Moon Well7
  • Tree of Life3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Well Spring

Items

  • Potion of Healing2
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 123
Set 395 4 3
Used 523 273 211
Actions by type
Right clicks
1582
Selections
533
Control group selections
1007
Control groups set
402
Build and train orders
112
Abilities
50
Basic commands
227
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

JeanBonbeur (JeanBonbeur#21709)

212 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant16
  • Footman11
  • Rifleman6
  • Mortar Team4
  • Sorceress3
  • Spell Breaker3
  • Priest2

Buildings

  • Farm12
  • Scout Tower5
  • Arcane Sanctum3
  • Altar of Kings2
  • Arcane Tower2
  • Arcane Vault2
  • Workshop2
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Cannon Tower1

Upgrades

  • Gunpowder
  • Long Rifles
  • Plating
  • Lumber Harvesting
  • Priest Training
  • Sorceress Training
  • Swords

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Mana1

Control groups

Group 12345
Set 49 20 15 8 2
Used 400 181 53 170 155
Actions by type
Right clicks
1060
Selections
576
Control group selections
959
Control groups set
94
Build and train orders
119
Abilities
22
Basic commands
218
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Nightelf
10,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,888 3:54 5,775 7:48 8,663 11:42 11,550 15:36
Army3,535
Economy2,400
Production820
Technology775
Support2,960
Human
11,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,888 3:54 5,775 7:48 8,663 11:42 11,550 15:36
Army4,815
Economy1,585
Production1,250
Technology705
Support3,195
15:36 / 15:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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