Replay
  • HumanSaganash
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfSoYma
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:17:38
Patch
2.00
Downloads
40
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 16, 2026 by kover2177
Game breakdown

Saganash (Saganash#3527)

371 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant21
  • Footman13
  • Rifleman13
  • Spell Breaker10
  • Sorceress5
  • Priest3

Buildings

  • Farm10
  • Scout Tower3
  • Altar of Kings2
  • Keep2
  • Guard Tower2
  • Arcane Sanctum2
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • Backpack
  • Plating

Items

  • Scroll of Healing6
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 95 14 5 4 1 1
Used 1140 331 65 702 363 199
Actions by type
Right clicks
397
Selections
1262
Control group selections
2800
Control groups set
120
Build and train orders
186
Abilities
37
Basic commands
1367
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
2

SoYma (SoYma#2943)

281 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp27
  • Druid of the Claw7
  • Archer3
  • Dryad3
  • Faerie Dragon2
  • Forest Troll Berserker1

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1
  • Ancient of Wind1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Mark of the Claw
  • Nature's Blessing
  • Reinforced HidesLevel 2
  • Well Spring

Items

  • Potion of Lesser Invulnerability2
  • Anti-magic Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1
  • Orb of Venom1
  • Staff of Preservation1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 116 5 6 7 1
Used 1046 365 882 65 15
Actions by type
Right clicks
1391
Selections
542
Control group selections
2373
Control groups set
135
Build and train orders
132
Abilities
68
Basic commands
26
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
14,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,721 4:24 7,443 8:49 11,164 13:13 14,885 17:38
Army7,750
Economy1,960
Production820
Technology975
Support3,380
Nightelf
11,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,721 4:24 7,443 8:49 11,164 13:13 14,885 17:38
Army3,165
Economy1,960
Production970
Technology1,000
Support4,160
17:38 / 17:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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