Replay
  • HumanSaganash
    1. Archmage, level 5
    2. Mountain King, level 6
    3. Blood Mage, level 3
  • Night ElfSoYma
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 6
vs
Game length
00:31:18
Patch
2.00
Downloads
41
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 16, 2026 by kover2177
Game breakdown

Saganash (Saganash#3527)

370 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Mountain KingLevel 6
    1. Storm Bolt level 3
    2. Bash level 2
    3. Avatar level 1
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Peasant23
  • Footman13
  • Spell Breaker11
  • Rifleman9
  • Flying Machine7
  • Priest3
  • Sorceress3
  • Knight3
  • Mortar Team1

Buildings

  • Farm12
  • Scout Tower10
  • Guard Tower4
  • Arcane Tower3
  • Arcane Sanctum3
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Castle1
  • Workshop1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • PlatingLevel 3
  • GunpowderLevel 2
  • Priest TrainingLevel 3
  • Sorceress TrainingLevel 4
  • Flak CannonsLevel 2
  • Animal War TrainingLevel 2
  • Fragmentation ShardsLevel 2

Items

  • Scroll of Healing6
  • Boots of Speed1
  • Circlet of Nobility1
  • Orb of Slow1
  • Staff of Sanctuary1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1
  • Scroll of Regeneration1

Control groups

Group 123456
Set 134 21 17 2 1 1
Used 2327 991 273 831 449 226
Actions by type
Right clicks
734
Selections
2384
Control group selections
5097
Control groups set
176
Build and train orders
295
Abilities
172
Basic commands
2327
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

SoYma (SoYma#2943)

269 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Evasion level 2
  • Naga Sea WitchLevel 6
    1. Frost Arrows level 2
    2. Forked Lightning level 3
    3. Tornado level 1

Units

  • Wisp19
  • Dryad8
  • Druid of the Claw7
  • Faerie Dragon5
  • Archer4
  • Mountain Giant3
  • Hippogryph1

Buildings

  • Moon Well9
  • Ancient of Wonders4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the Wild
  • Reinforced HidesLevel 2
  • Well Spring
  • Hardened Skin
  • Resistant Skin
  • Nature's Blessing

Items

  • Anti-magic Potion3
  • Lesser Clarity Potion3
  • Potion of Lesser Invulnerability3
  • Orb of Venom2
  • Scroll of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Staff of Preservation1
  • Tome of Retraining1
  • Dust of Appearance1

Control groups

Group 12345
Set 156 10 10 7 1
Used 1695 612 1397 105 17
Actions by type
Right clicks
2544
Selections
1151
Control group selections
3826
Control groups set
184
Build and train orders
217
Abilities
153
Basic commands
35
Item uses
16
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
19,050

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,763 7:49 9,525 15:39 14,288 23:28 19,050 31:18
Army8,450
Economy2,110
Production1,110
Technology1,480
Support5,900

Partial spend: actions with unknown prices are excluded.

Nightelf
14,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,763 7:49 9,525 15:39 14,288 23:28 19,050 31:18
Army5,450
Economy1,480
Production970
Technology1,100
Support5,775
31:18 / 31:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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