Replay
  • HumanChanger
    1. Archmage, level 3
vs
Game length
00:05:27
Patch
2.00
Downloads
38
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 16, 2026 by Stowka
Game breakdown

Changer (Changer#21493)

222 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1

Units

  • Peasant13
  • Footman8

Buildings

  • Farm4
  • Scout Tower2
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Town Hall1

Upgrades

  • Defend

Control groups

Group 1234
Set 19 14 13 1
Used 157 70 148 5
Actions by type
Right clicks
341
Selections
196
Control group selections
380
Control groups set
47
Build and train orders
47
Abilities
0
Basic commands
2
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

D3r schosch (schoschile#2595)

241 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1

Units

  • Peon8
  • Troll Headhunter/Berserker8

Buildings

  • Orc Burrow3
  • Altar of Storms2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1

Upgrades

  • Spiked Barricades

Items

  • Healing Salve1

Control groups

Group 123
Set 61 25 12
Used 171 172 86
Actions by type
Right clicks
346
Selections
160
Control group selections
429
Control groups set
98
Build and train orders
48
Abilities
1
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
3,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 869 1:21 1,738 2:43 2,606 4:05 3,475 5:27
Army1,080
Economy1,360
Production340
Technology220
Support380
Orc
3,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 869 1:21 1,738 2:43 2,606 4:05 3,475 5:27
Army1,080
Economy600
Production540
Technology315
Support940
5:27 / 5:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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