Replay
  • UndeadLucifer
    1. Lich, level 2
vs
Game length
00:07:40
Patch
2.00
Downloads
63
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 14, 2026 by kover2177
Game breakdown

Lucifer (Lucifer#34735)

272 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul20
  • Acolyte4

Buildings

  • Ziggurat2
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Boots of Speed1

Control groups

Group 123456
Set 62 35 3 1 4 1
Used 159 4 27 216 148 83
Actions by type
Right clicks
695
Selections
237
Control group selections
637
Control groups set
106
Build and train orders
55
Abilities
11
Basic commands
99
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Lizachka (ternt76#2826)

114 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul11
  • Acolyte6

Buildings

  • Halls of the Dead7
  • Crypt2
  • Ziggurat2
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1

Upgrades

  • Backpack

Items

  • Rod of Necromancy1

Control groups

Group 134
Set 10 1 1
Used 32 33 41
Actions by type
Right clicks
426
Selections
148
Control group selections
106
Control groups set
12
Build and train orders
48
Abilities
8
Basic commands
0
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
4,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,411 1:55 2,823 3:50 4,234 5:45 5,645 7:40
Army2,400
Economy300
Production380
Technology520
Support1,195
Undead
5,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,411 1:55 2,823 3:50 4,234 5:45 5,645 7:40
Army1,320
Economy675
Production580
Technology2,490
Support580
7:40 / 7:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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