Replay
  • UndeadLucifer
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 2
  • UndeadLizachka
    1. Crypt Lord, level 3
    2. Death Knight, level 2
    3. Lich, level 1
vs
Game length
00:14:18
Patch
2.00
Downloads
33
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 14, 2026 by kover2177
Game breakdown

Lucifer (Lucifer#34735)

272 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 1
    2. Unholy Aura level 2
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Acolyte18
  • Gargoyle17
  • Ghoul15
  • Obsidian Statue4

Buildings

  • Ziggurat8
  • Black Citadel6
  • Crypt3
  • Spirit Tower3
  • Nerubian Tower2
  • Haunted Gold Mine2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • Creature Carapace
  • Destroyer Form
  • Stone Form

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Potion of Mana1
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Orb of Corruption1

Control groups

Group 123456
Set 175 43 4 4 3 1
Used 460 183 43 286 175 155
Actions by type
Right clicks
1133
Selections
500
Control group selections
1302
Control groups set
230
Build and train orders
197
Abilities
15
Basic commands
249
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
13

Lizachka (ternt76#2826)

143 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 1
    2. Impale level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • LichLevel 1
    1. Frost Nova level 1

Units

  • Ghoul19
  • Frost Wyrm3
  • Acolyte2
  • Necromancer2

Buildings

  • Ziggurat7
  • Tomb of Relics3
  • Boneyard3
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Backpack
  • Necromancer Training
  • Creature Attack

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Scroll of Town Portal1

Control groups

Group 134
Set 25 1 1
Used 156 59 58
Actions by type
Right clicks
1065
Selections
363
Control group selections
273
Control groups set
27
Build and train orders
102
Abilities
34
Basic commands
8
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
14,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,680 3:34 7,360 7:09 11,040 10:43 14,720 14:18
Army5,575
Economy2,025
Production920
Technology3,055
Support3,145
Undead
8,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,680 3:34 7,360 7:09 11,040 10:43 14,720 14:18
Army3,725
Economy150
Production985
Technology795
Support2,430
14:18 / 14:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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