Replay
  • Night ElfDzhumanov
    1. Priestess of the Moon, level 4
  • UndeadLizachka
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:11:56
Patch
2.00
Downloads
34
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 14, 2026 by kover2177
Game breakdown

Dzhumanov (dzhumanov#2916)

162 APM

Heroes

  • Priestess of the MoonLevel 4
    1. Searing Arrows level 2
    2. Trueshot Aura level 2

Units

  • Wisp16
  • Huntress14
  • Glaive Thrower4
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1
  • Ancient of Wind1

Upgrades

  • Strength of the Moon
  • Upgrade Moon Glaive
  • Vorpal Blades
  • Moon Armor

Control groups

Group 123
Set 13 2 1
Used 112 19 8
Actions by type
Right clicks
1051
Selections
400
Control group selections
139
Control groups set
16
Build and train orders
59
Abilities
23
Basic commands
78
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Lizachka (ternt76#2826)

145 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul8
  • Acolyte2
  • Frost Wyrm2
  • Meatwagon1
  • Necromancer1

Buildings

  • Ziggurat4
  • Temple of the Damned4
  • Crypt2
  • Altar of Darkness2
  • Slaughterhouse2
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Boneyard1

Upgrades

  • BackpackLevel 2
  • Disease Cloud
  • Necromancer Training

Items

  • Rod of Necromancy1
  • Dust of Appearance1
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 1234
Set 15 1 2 1
Used 136 33 39 45
Actions by type
Right clicks
940
Selections
279
Control group selections
253
Control groups set
19
Build and train orders
45
Abilities
22
Basic commands
8
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
7,130

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,783 2:59 3,565 5:58 5,348 8:57 7,130 11:56
Army3,700
Economy960
Production630
Technology545
Support1,295
UndeadData incomplete
6,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,783 2:59 3,565 5:58 5,348 8:57 7,130 11:56
Army2,105
Economy150
Production1,810
Technology895
Support1,795

Partial spend: actions with unknown prices are excluded.

11:56 / 11:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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