Replay
  • UndeadNightDevil
    1. Lich, level 3
    2. Death Knight, level 2
    3. Dark Ranger, level 2
  • UndeadSheik
    1. Lich, level 3
    2. Death Knight, level 3
    3. Dreadlord, level 2
vs
Game length
00:13:53
Patch
2.00
Downloads
35
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 14, 2026 by kover2177
Game breakdown

NightDevil (NightDevil#21956)

234 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 2
    1. Black Arrow level 1
    2. Silence level 1

Units

  • Ghoul15
  • Crypt Fiend5
  • Obsidian Statue4
  • Acolyte3

Buildings

  • Ziggurat5
  • Crypt3
  • Altar of Darkness2
  • Halls of the Dead2
  • Nerubian Tower2
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Creature Attack
  • Burrow

Items

  • Rod of Necromancy2
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 82 13 3 2 4 2
Used 337 136 81 284 47 64
Actions by type
Right clicks
1111
Selections
583
Control group selections
949
Control groups set
106
Build and train orders
108
Abilities
50
Basic commands
102
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sheik (sheik#2417)

238 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • DreadlordLevel 2
    1. Sleep level 1
    2. Carrion Swarm level 1

Units

  • Ghoul10
  • Gargoyle5
  • Acolyte2
  • Obsidian Statue2
  • Frost Wyrm2
  • Crypt Fiend1

Buildings

  • Ziggurat4
  • Crypt3
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Boneyard1

Upgrades

  • Ghoul Frenzy
  • Creature Attack

Items

  • Rod of Necromancy4
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 123457
Set 80 5 6 9 8 1
Used 432 141 291 12 58 0
Actions by type
Right clicks
1132
Selections
624
Control group selections
934
Control groups set
109
Build and train orders
94
Abilities
38
Basic commands
142
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
8,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,223 3:28 4,445 6:56 6,668 10:24 8,890 13:53
Army3,675
Economy225
Production1,255
Technology1,415
Support2,320
Undead
7,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,223 3:28 4,445 6:56 6,668 10:24 8,890 13:53
Army3,460
Economy150
Production1,070
Technology845
Support2,320
13:53 / 13:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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