Replay
  • UndeadEdo
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Dreadlord, level 1
  • UndeadSheik
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 3
vs
Game length
00:17:53
Patch
2.00
Downloads
37
Sunhoof Mesa 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 12, 2026 by kover2177
Game breakdown

Edo (EdoBoi#2276)

172 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 2
    2. Impale level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • DreadlordLevel 1
    1. Carrion Swarm level 1

Units

  • Acolyte15
  • Crypt Fiend12
  • Ghoul10
  • Obsidian Statue6

Buildings

  • Ziggurat6
  • Spirit Tower3
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Haunted Gold Mine1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Destroyer Form
  • Web

Items

  • Potion of Mana3
  • Rod of Necromancy2
  • Potion of Healing2
  • Sacrificial Skull1

Control groups

Group 123
Set 72 13 23
Used 264 120 54
Actions by type
Right clicks
1548
Selections
606
Control group selections
438
Control groups set
108
Build and train orders
129
Abilities
56
Basic commands
10
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Sheik (sheik#2417)

260 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Dark RangerLevel 3
    1. Black Arrow level 2
    2. Silence level 1

Units

  • Ghoul18
  • Crypt Fiend5
  • Acolyte3
  • Obsidian Statue3
  • Gargoyle1

Buildings

  • Ziggurat5
  • Crypt4
  • Altar of Darkness2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Web
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy3
  • Potion of Mana1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1234567
Set 91 10 6 4 5 3 2
Used 583 134 253 116 63 8 31
Actions by type
Right clicks
1743
Selections
945
Control group selections
1188
Control groups set
121
Build and train orders
103
Abilities
56
Basic commands
233
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
11,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,750 4:28 5,500 8:56 8,250 13:24 11,000 17:53
Army4,980
Economy1,350
Production520
Technology1,455
Support2,695
Undead
9,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,750 4:28 5,500 8:56 8,250 13:24 11,000 17:53
Army4,010
Economy225
Production1,300
Technology1,020
Support2,470
17:53 / 17:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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