Replay
  • Night ElfPaTo
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
    3. Pandaren Brewmaster, level 2
  • UndeadEdo
    1. Death Knight, level 5
    2. Lich, level 5
vs
Game length
00:19:35
Patch
2.00
Downloads
40
Moon Strand 2.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 12, 2026 by kover2177
Game breakdown

PaTo (PaTo#12362)

234 APM

Heroes

  • Demon HunterLevel 5
    1. Mana Burn level 3
    2. Immolation level 1
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2
  • Pandaren BrewmasterLevel 2
    1. Drunken Haze level 1
    2. Breath of Fire level 1

Units

  • Wisp31
  • Dryad13
  • Druid of the Claw6
  • Archer4
  • Goblin Shredder4

Buildings

  • Moon Well7
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Tree of Life1
  • Ancient Protector1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Strength of the WildLevel 2
  • Well Spring
  • Mark of the Claw
  • Ultravision
  • Reinforced Hides

Items

  • Moonstone4
  • Scroll of Town Portal4
  • Orb of Venom3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Preservation1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1234
Set 467 89 1 77
Used 412 107 1 84
Group 5789
Set 3 17 1 1
Used 16 107 161 126
Actions by type
Right clicks
1238
Selections
938
Control group selections
1014
Control groups set
656
Build and train orders
145
Abilities
80
Basic commands
249
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Edo (EdoBoi#2276)

181 APM

Heroes

  • Death KnightLevel 5
    1. Unholy Aura level 2
    2. Death Coil level 3
  • LichLevel 5
    1. Frost Nova level 3
    2. Dark Ritual level 2

Units

  • Acolyte16
  • Gargoyle13
  • Ghoul6
  • Goblin Sapper2
  • Frost Wyrm1

Buildings

  • Ziggurat6
  • Crypt4
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Necropolis1
  • Boneyard1
  • Sacrificial Pit1

Upgrades

  • Creature AttackLevel 4
  • Stone Form

Items

  • Rod of Necromancy3
  • Scroll of Healing3
  • Dust of Appearance1
  • Sacrificial Skull1
  • Boots of Speed1
  • Orb of Corruption1

Control groups

Group 123
Set 53 24 10
Used 531 402 66
Actions by type
Right clicks
1635
Selections
485
Control group selections
999
Control groups set
87
Build and train orders
107
Abilities
34
Basic commands
5
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
15,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,796 4:53 7,593 9:47 11,389 14:41 15,185 19:35
Army5,435
Economy2,200
Production975
Technology850
Support5,725
UndeadData incomplete
11,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,796 4:53 7,593 9:47 11,389 14:41 15,185 19:35
Army3,810
Economy1,425
Production1,205
Technology1,110
Support3,795

Partial spend: actions with unknown prices are excluded.

19:35 / 19:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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