Replay
  • UndeadBsK
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dreadlord, level 2
  • UndeadEdo
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 3
vs
Game length
00:15:46
Patch
2.00
Downloads
34
Fel Pit 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 12, 2026 by Stowka
Game breakdown

BsK (BsK#2596)

185 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • DreadlordLevel 2
    1. Sleep level 1
    2. Vampiric Aura level 1

Units

  • Ghoul7
  • Crypt Fiend4
  • Obsidian Statue4
  • Acolyte3
  • Abomination1

Buildings

  • Ziggurat4
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Web

Items

  • Rod of Necromancy5
  • Scroll of Town Portal2
  • Wand of Negation1
  • Orb of Corruption1
  • Dust of Appearance1

Control groups

Group 1234567
Set 37 7 1 2 1 3 1
Used 467 206 63 75 45 48 10
Actions by type
Right clicks
1077
Selections
347
Control group selections
914
Control groups set
52
Build and train orders
129
Abilities
53
Basic commands
158
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Edo (EdoBoi#2276)

192 APM

Heroes

  • Crypt LordLevel 4
    1. Carrion Beetles level 1
    2. Impale level 2
    3. Spiked Carapace level 1
  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1

Units

  • Crypt Fiend9
  • Ghoul7
  • Obsidian Statue6
  • Acolyte2

Buildings

  • Ziggurat6
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Burrow
  • Web
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 63 13 27
Used 311 264 62
Actions by type
Right clicks
1395
Selections
454
Control group selections
637
Control groups set
103
Build and train orders
168
Abilities
42
Basic commands
25
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
7,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,990 3:56 3,980 7:53 5,970 11:49 7,960 15:46
Army2,740
Economy225
Production520
Technology1,120
Support2,945
Undead
7,960

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,990 3:56 3,980 7:53 5,970 11:49 7,960 15:46
Army3,975
Economy150
Production520
Technology895
Support2,420
15:46 / 15:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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