Replay
  • UndeadBsK
    1. Lich, level 2
  • UndeadXorc
    1. Death Knight, level 1
vs
Game length
00:06:21
Patch
2.00
Downloads
25
Sunhoof Mesa 1.3
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 12, 2026 by Stowka
Game breakdown

BsK (BsK#2596)

135 APM

Heroes

  • LichLevel 2
    1. Frost Nova level 1
    2. Dark Ritual level 1

Units

  • Ghoul5
  • Acolyte3

Buildings

  • Ziggurat3
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1

Control groups

Group 1234567
Set 9 3 1 2 1 2 1
Used 121 14 38 64 19 57 0
Actions by type
Right clicks
259
Selections
73
Control group selections
313
Control groups set
19
Build and train orders
23
Abilities
6
Basic commands
36
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Xorc (Xorc#21217)

232 APM

Heroes

  • Death KnightLevel 1
    1. Death Coil level 1

Units

  • Acolyte14
  • Ghoul4

Buildings

  • Ziggurat2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy2

Control groups

Group 123
Set 2 2 1
Used 251 134 173
Actions by type
Right clicks
498
Selections
125
Control group selections
558
Control groups set
5
Build and train orders
33
Abilities
2
Basic commands
36
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Undead
2,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 819 1:35 1,638 3:10 2,456 4:45 3,275 6:21
Army600
Economy225
Production560
Technology320
Support945
Undead
3,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 819 1:35 1,638 3:10 2,456 4:45 3,275 6:21
Army480
Economy1,050
Production380
Technology420
Support945
6:21 / 6:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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