Replay
  • HumanTekko
    1. Archmage, level 4
    2. Mountain King, level 3
  • Night ElfJens
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:13:49
Patch
2.00
Downloads
31
Sunhoof Mesa 1.1
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 12, 2026 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

190 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant10
  • Rifleman9
  • Priest7
  • Sorceress6
  • Footman3

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Items

  • Potion of Mana2
  • Scroll of Healing1
  • Lesser Clarity Potion1

Control groups

Group 123
Set 155 22 29
Used 338 145 73
Actions by type
Right clicks
813
Selections
517
Control group selections
556
Control groups set
206
Build and train orders
118
Abilities
20
Basic commands
185
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Jens (Jens#11592)

345 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
  • Naga Sea WitchLevel 4
    1. Frost Arrows level 2
    2. Forked Lightning level 2

Units

  • Wisp24
  • Druid of the Claw8
  • Archer5

Buildings

  • Moon Well8
  • Tree of Eternity5
  • Altar of Elders3
  • Hunter's Hall2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Abolish Magic

Items

  • Moonstone7
  • Orb of Venom2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Staff of Preservation1

Control groups

Group 12345
Set 185 2 308 21 15
Used 431 0 273 361 300
Group 67890
Set 13 8 12 12 5
Used 90 1 0 0 13
Actions by type
Right clicks
1216
Selections
745
Control group selections
1469
Control groups set
581
Build and train orders
149
Abilities
91
Basic commands
159
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
7,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,796 3:27 5,593 6:54 8,389 10:21 11,185 13:49
Army4,125
Economy750
Production490
Technology535
Support1,950
Nightelf
11,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,796 3:27 5,593 6:54 8,389 10:21 11,185 13:49
Army2,690
Economy1,440
Production1,000
Technology2,070
Support3,985
13:49 / 13:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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