Replay
  • UndeadNightDevil
    1. Lich, level 3
    2. Death Knight, level 2
    3. Dark Ranger, level 1
  • UndeadBsK
    1. Lich, level 4
    2. Death Knight, level 2
    3. Dreadlord, level 1
vs
Game length
00:11:27
Patch
2.00
Downloads
25
Fading Autumn 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 12, 2026 by Stowka
Game breakdown

NightDevil (NightDevil#21956)

254 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Dark Ritual level 1
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Dark RangerLevel 1
    1. Silence level 1

Units

  • Ghoul13
  • Acolyte6
  • Crypt Fiend3
  • Obsidian Statue3

Buildings

  • Ziggurat4
  • Crypt3
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 123456
Set 58 4 7 2 3 1
Used 291 116 70 292 85 59
Actions by type
Right clicks
983
Selections
452
Control group selections
913
Control groups set
75
Build and train orders
90
Abilities
34
Basic commands
108
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

BsK (BsK#2596)

154 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2
  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • DreadlordLevel 1
    1. Sleep level 1

Units

  • Ghoul5
  • Acolyte3
  • Crypt Fiend2
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy4
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1
  • Dust of Appearance1

Control groups

Group 1234567
Set 29 5 1 3 1 2 1
Used 268 75 58 58 33 32 3
Actions by type
Right clicks
587
Selections
226
Control group selections
527
Control groups set
42
Build and train orders
84
Abilities
46
Basic commands
91
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
6,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,654 2:51 3,308 5:43 4,961 8:35 6,615 11:27
Army2,805
Economy450
Production920
Technology820
Support1,620
UndeadData incomplete
5,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,654 2:51 3,308 5:43 4,961 8:35 6,615 11:27
Army1,430
Economy225
Production520
Technology920
Support2,395

Partial spend: actions with unknown prices are excluded.

11:27 / 11:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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