Replay
  • Night ElfPaTo
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • UndeadNightDevil
    1. Death Knight, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:07:22
Patch
2.00
Downloads
24
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 12, 2026 by Stowka
Game breakdown

PaTo (PaTo#12362)

264 APM

Heroes

  • Demon HunterLevel 2
    1. Immolation level 1
    2. Mana Burn level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp22
  • Archer4

Buildings

  • Moon Well3
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Ultravision

Items

  • Boots of Speed1

Control groups

Group 1234
Set 83 52 3 53
Used 85 77 4 55
Group 5789
Set 1 14 1 1
Used 8 116 217 187
Actions by type
Right clicks
468
Selections
186
Control group selections
749
Control groups set
208
Build and train orders
54
Abilities
12
Basic commands
39
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

NightDevil (NightDevil#21956)

202 APM

Heroes

  • Death KnightLevel 2
    1. Death Coil level 1
    2. Unholy Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Ghoul15
  • Acolyte13

Buildings

  • Crypt3
  • Ziggurat3
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Black Citadel1

Items

  • Rod of Necromancy1

Control groups

Group 13456
Set 36 3 1 3 1
Used 142 51 178 53 29
Actions by type
Right clicks
493
Selections
170
Control group selections
453
Control groups set
44
Build and train orders
50
Abilities
7
Basic commands
81
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
4,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,366 1:50 2,733 3:41 4,099 5:31 5,465 7:22
Army520
Economy1,320
Production640
Technology690
Support1,090
Undead
5,465

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,366 1:50 2,733 3:41 4,099 5:31 5,465 7:22
Army1,800
Economy975
Production780
Technology965
Support945
7:22 / 7:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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