Replay
vs
Game length
00:07:56
Patch
2.00
Downloads
27
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 12, 2026 by Stowka
Game breakdown

NightDevil (NightDevil#21956)

221 APM

Heroes

  • LichLevel 4
    1. Frost Nova level 2
    2. Dark Ritual level 2

Units

  • Ghoul12
  • Acolyte4

Buildings

  • Ziggurat3
  • Crypt2
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Items

  • Rod of Necromancy2

Control groups

Group 123456
Set 47 2 9 1 3 1
Used 156 3 100 209 74 55
Actions by type
Right clicks
558
Selections
241
Control group selections
597
Control groups set
63
Build and train orders
35
Abilities
26
Basic commands
34
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Zhivotnoe616 (ЖИВОТНОЕ#21901)

277 APM

Heroes

  • Crypt LordLevel 2
    1. Carrion Beetles level 1
    2. Spiked Carapace level 1

Units

  • Ghoul16
  • Acolyte3

Buildings

  • Ziggurat3
  • Tomb of Relics2
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Nerubian Tower1
  • Spirit Tower1
  • Halls of the Dead1

Upgrades

  • Unholy StrengthLevel 5

Items

  • Rod of Necromancy2

Control groups

Group 1245
Set 23 7 2 1
Used 73 51 231 270
Actions by type
Right clicks
1035
Selections
171
Control group selections
625
Control groups set
33
Build and train orders
68
Abilities
2
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
4,075

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,229 1:59 2,458 3:58 3,686 5:57 4,915 7:56
Army1,440
Economy300
Production720
Technology520
Support1,095
UndeadData incomplete
4,915

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,229 1:59 2,458 3:58 3,686 5:57 4,915 7:56
Army1,920
Economy225
Production380
Technology565
Support1,825

Partial spend: actions with unknown prices are excluded.

7:56 / 7:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays