Replay
  • HumanGoDRieN
    1. Archmage, level 5
    2. Blood Mage, level 5
  • Night ElfDwieTwarze
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 3
vs
Game length
00:18:32
Patch
2.00
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

GoDRieN (MadMilitia#11733)

166 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Blood MageLevel 5
    1. Siphon Mana level 2
    2. Flame Strike level 3

Units

  • Peasant16
  • Dragonhawk Rider12
  • Goblin Shredder10
  • Footman9
  • Goblin Sapper1

Buildings

  • Farm9
  • Scout Tower3
  • Guard Tower3
  • Gryphon Aviary3
  • Keep2
  • Arcane Vault2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1

Items

  • Scroll of Regeneration5
  • Potion of Healing4
  • Scroll of Healing2
  • Boots of Speed1
  • Dust of Appearance1
  • Ivory Tower1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 128 4 3 6 5 1
Used 238 27 8 104 131 122
Actions by type
Right clicks
1225
Selections
594
Control group selections
630
Control groups set
147
Build and train orders
167
Abilities
38
Basic commands
66
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

DwieTwarze (DwieTwarze#2534)

172 APM

Heroes

  • Demon HunterLevel 5
    1. Immolation level 2
    2. Evasion level 3
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp23
  • Dryad16
  • Archer6
  • Druid of the Claw5

Buildings

  • Moon Well8
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish Magic
  • Reinforced Hides

Items

  • Orb of Venom3
  • Circlet of Nobility1
  • Staff of Preservation1
  • Anti-magic Potion1
  • Potion of Healing1

Control groups

Group 12345
Set 223 6 28 3 5
Used 366 4 259 130 197
Actions by type
Right clicks
957
Selections
448
Control group selections
956
Control groups set
265
Build and train orders
133
Abilities
35
Basic commands
189
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
14,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,726 4:38 7,453 9:16 11,179 13:54 14,905 18:32
Army7,580
Economy1,585
Production760
Technology990
Support3,990
NightelfData incomplete
10,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,726 4:38 7,453 9:16 11,179 13:54 14,905 18:32
Army4,375
Economy1,380
Production640
Technology700
Support3,845

Partial spend: actions with unknown prices are excluded.

18:32 / 18:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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