Replay
  • HumanGoDRieN
    1. Archmage, level 5
    2. Blood Mage, level 5
  • Night ElfWaschbaer
    1. Dark Ranger, level 6
    2. Pit Lord, level 3
vs
Game length
00:18:47
Patch
2.00
Downloads
29
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

GoDRieN (MadMilitia#11733)

190 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 3
  • Blood MageLevel 5
    1. Siphon Mana level 2
    2. Flame Strike level 3

Units

  • Peasant13
  • Rifleman9
  • Mortar Team6
  • Footman4
  • Priest3
  • Sorceress1
  • Flying Machine1

Buildings

  • Farm9
  • Scout Tower9
  • Keep7
  • Guard Tower5
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1
  • Town Hall1

Upgrades

  • Long RiflesLevel 2
  • Priest Training
  • Masonry

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 123456
Set 87 8 3 10 2 1
Used 338 209 2 105 133 119
Actions by type
Right clicks
1395
Selections
558
Control group selections
906
Control groups set
111
Build and train orders
143
Abilities
46
Basic commands
201
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Waschbaer (Waschbaer#2330)

157 APM

Heroes

  • Dark RangerLevel 6
    1. Life Drain level 2
    2. Black Arrow level 2
    3. Silence level 2
  • Pit LordLevel 3
    1. Cleaving Attack level 2
    2. Howl of Terror level 1

Units

  • Wisp15
  • Archer11
  • Druid of the Claw10
  • Dryad2
  • Goblin Shredder1

Buildings

  • Moon Well9
  • Altar of Elders3
  • Ancient Protector3
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Reinforced Hides

Items

  • Scroll of Town Portal1
  • Boots of Speed1
  • Circlet of Nobility1
  • Orb of Venom1

Control groups

Group 146
Set 32 5 1
Used 172 97 86
Actions by type
Right clicks
1452
Selections
621
Control group selections
355
Control groups set
38
Build and train orders
97
Abilities
77
Basic commands
119
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

HumanData incomplete
11,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,914 4:41 5,828 9:23 8,741 14:05 11,655 18:47
Army4,125
Economy1,360
Production630
Technology2,665
Support2,875

Partial spend: actions with unknown prices are excluded.

Nightelf
11,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,914 4:41 5,828 9:23 8,741 14:05 11,655 18:47
Army4,645
Economy900
Production1,000
Technology700
Support3,865
18:47 / 18:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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