Replay
  • OrcLucker
    1. Blademaster, level 3
    2. Shadow Hunter, level 1
  • Night ElfDwieTwarze
    1. Demon Hunter, level 3
    2. Keeper of the Grove, level 2
vs
Game length
00:09:33
Patch
2.00
Downloads
32
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6117)
File
.w3g
Uploaded
Apr 11, 2026 by kover2177
Game breakdown

Lucker (Lucker#11299)

212 APM

Heroes

  • BlademasterLevel 3
    1. Wind Walk level 2
    2. Critical Strike level 1
  • Shadow HunterLevel 1
    1. Serpent Ward level 1

Units

  • Peon12
  • Grunt9
  • Raider3
  • Spirit Walker2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1

Upgrades

  • Spirit Walker TrainingLevel 2
  • EnsnareLevel 2

Items

  • Healing Salve4
  • Scroll of Speed2
  • Dust of Appearance1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 2 6 1 16
Used 282 163 122 103
Actions by type
Right clicks
826
Selections
154
Control group selections
670
Control groups set
25
Build and train orders
75
Abilities
16
Basic commands
47
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

DwieTwarze (DwieTwarze#2534)

212 APM

Heroes

  • Demon HunterLevel 3
    1. Immolation level 2
    2. Mana Burn level 1
  • Keeper of the GroveLevel 2
    1. Entangling Roots level 1
    2. Thorns Aura level 1

Units

  • Wisp18
  • Archer5
  • Dryad5

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Strength of the Wild
  • Abolish Magic

Items

  • Circlet of Nobility2
  • Staff of Teleportation1

Control groups

Group 12345
Set 109 4 29 2 3
Used 193 7 207 159 180
Actions by type
Right clicks
604
Selections
158
Control group selections
746
Control groups set
147
Build and train orders
70
Abilities
18
Basic commands
69
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

OrcData incomplete
6,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,573 2:23 3,145 4:46 4,718 7:09 6,290 9:33
Army2,730
Economy900
Production640
Technology365
Support1,655

Partial spend: actions with unknown prices are excluded.

Nightelf
5,695

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,573 2:23 3,145 4:46 4,718 7:09 6,290 9:33
Army1,375
Economy1,080
Production640
Technology750
Support1,850
9:33 / 9:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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